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ĆłimbŃińtęńdó
Posted 2014年12月24日 - 13:38 JST #19233

Banned, after a democratic decision, in which everyone agreed.

Banned
55 Posts

Here is the new version of N64 Koopa Troopa Beach:

https://www.youtube.com/watch?v=-pSKtZ96xkI

You should be able to jump over the rock.


Wario2_CBP6
Posted 2014年12月24日 - 17:11 JST #19235



Members
221 Posts
Wow, good! I can make the NKM for you if you want.

N64 Arctus
Posted 2014年12月24日 - 19:03 JST #19236



Members
635 Posts

Wow, good! I can make the NKM for you if you want.

No, thanks. I'm going to work on it myself, after SGC can figure out why the Cheep Cheep Beach water is still beeping...


TSMKFail
Posted 2014年12月24日 - 21:36 JST #19237



Members
289 Posts

No, thanks. I'm going to work on it myself, after SGC can figure out why the Cheep Cheep Beach water is still beeping...

That beeping is on Volcano Beach Reborn. Its something to do with the sound being in a certain place like bowser castle with the muhahaha when you enter the castle.


N64 Arctus
Posted 2014年12月25日 - 0:04 JST #19245



Members
635 Posts

That beeping is on Volcano Beach Reborn. Its something to do with the sound being in a certain place like bowser castle with the muhahaha when you enter the castle.

So it has to do with the forest with birds chirping near the end of a lap on Cheep Cheep Beach?


N64 Arctus
Posted 2014年12月25日 - 2:53 JST #19246



Members
635 Posts

I have fixed the beeping sound on KTB, it has something to do with two unnamed objects in the nkm, the objects with id number 0A00 and id number 0800, which I am guessing are the bird chirping sound effects used in Cheep Cheep Beach.


Haruhi Ermiiworth
Posted 2014年12月25日 - 3:59 JST #19250

ERLLUMINATII CONFIRMED

Moderator
9234 Posts

Volcano Beach Reborn had the same issue and yeah, I fixed it in that way (btw I haven't released any update of it)


N64 Arctus
Posted 2014年12月25日 - 8:33 JST #19259



Members
635 Posts

Fixed with Lap Count and No Beeping.

https://www.youtube.com/watch?v=oreaQDSKQus&feature=youtu.be


N64 Arctus
Posted 2014年12月25日 - 8:43 JST #19260



Members
635 Posts

I've thought of a new idea for N64C Shy Guy Frigate. Maybe make part of the track be on Shy Guy Beach(new, non-GBA version), and some of it inside the actual ship. :D


N64 Arctus
Posted 2015年01月02日 - 3:00 JST #19329



Members
635 Posts

Here is the new N64 Rainbow Road music hack for N64 Circuit, using the midi I found on vgmtrans a few months back.

https://www.youtube.com/watch?v=atEZyKcTCCY


N64 Arctus
Posted 2015年01月08日 - 9:13 JST #19463



Members
635 Posts

Here is the new 2015 Title Screen for N64 Circuit:

 

gallery_1062_67_25568.png


N64 Arctus
Posted 2015年01月09日 - 20:59 JST #19469



Members
635 Posts

Here is the new blue shell model, and yes, I had to use ar codes to test the model.

 

https://www.youtube.com/watch?v=rz-oHOCnPBA&feature=youtu.be


N64 Arctus
Posted 2015年01月12日 - 15:02 JST #19523



Members
635 Posts

N64 Rainbow Road with a new model and textures...

Plus some really screwed up resources...

 

https://www.youtube.com/watch?v=NhqXst8t6iQ&feature=youtu.be

 

Maybe I should just keep the road non-transparent, like it was...


SGC
Posted 2015年01月13日 - 22:27 JST #19544



Members
185 Posts

The resources are screwed up because your textures are too freakishly big! You have to make theme smaller and they can't be past 10 KB! A real DS would crash trying to load that monster! Remember the DS isn't powerful! It would never be able to handle textures that big! Your going to have make your textures smaller or trash them, if textures are past 10 KB it causes major lag!


N64 Arctus
Posted 2015年01月13日 - 22:29 JST #19545



Members
635 Posts

tThe resources are screwed up because your textures are too freakishly big! You have to make theme smaller and they can't be past 10 KB! A real DS would crash trying to load that monster! Remember the DS isn't powerful! It would never be able to handle textures that big!

I already fixed it, stop freaking out.


KrtX
Posted 2015年01月14日 - 7:27 JST #19556



Members
17 Posts

It looks really great :) Good jobs.


N64 Arctus
Posted 2015年01月14日 - 8:14 JST #19558



Members
635 Posts

Here is a new version that I fixed last night.

 

https://www.youtube.com/watch?v=STH_a2Wo9z4&feature=youtu.be


N64 Arctus
Posted 2015年01月14日 - 23:38 JST #19569



Members
635 Posts

And the respawn test. This is the only respawn that I have changed for the CT right now.

 

https://www.youtube.com/watch?v=N5lf4ef5A5Y&feature=youtu.be


N64 Arctus
Posted 2015年01月15日 - 11:00 JST #19570



Members
635 Posts

Here is what happens to the skybox if you race in VS mode though.

 

gallery_1062_67_1947.png

Notice that the skybox textures have been changed into shadows of textures from the course model.


MKGirlism
Posted 2015年01月15日 - 11:48 JST #19571

I'm cutely evil, aren't I?

Führer
8388607 Posts
Well, I don't see the SkyBox, because you've cut it away.

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