ĆłimbŃińtęńdó |
|
||
![]() Banned, after a democratic decision, in which everyone agreed. ![]() Banned 55 Posts |
You should be able to jump over the rock. |
Wario2_CBP6 |
|
||
![]() ![]() Members 221 Posts |
Wow, good! I can make the NKM for you if you want. |
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
No, thanks. I'm going to work on it myself, after SGC can figure out why the Cheep Cheep Beach water is still beeping... |
TSMKFail |
|
||
![]() ![]() Members 289 Posts |
That beeping is on Volcano Beach Reborn. Its something to do with the sound being in a certain place like bowser castle with the muhahaha when you enter the castle. |
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
So it has to do with the forest with birds chirping near the end of a lap on Cheep Cheep Beach? |
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
I have fixed the beeping sound on KTB, it has something to do with two unnamed objects in the nkm, the objects with id number 0A00 and id number 0800, which I am guessing are the bird chirping sound effects used in Cheep Cheep Beach. |
Haruhi Ermiiworth |
|
||
![]() ERLLUMINATII CONFIRMED ![]() Moderator 9234 Posts |
Volcano Beach Reborn had the same issue and yeah, I fixed it in that way (btw I haven't released any update of it) |
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
Fixed with Lap Count and No Beeping. https://www.youtube.com/watch?v=oreaQDSKQus&feature=youtu.be |
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
I've thought of a new idea for N64C Shy Guy Frigate. Maybe make part of the track be on Shy Guy Beach(new, non-GBA version), and some of it inside the actual ship. :D |
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
Here is the new N64 Rainbow Road music hack for N64 Circuit, using the midi I found on vgmtrans a few months back. https://www.youtube.com/watch?v=atEZyKcTCCY |
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
Here is the new 2015 Title Screen for N64 Circuit:
|
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
Here is the new blue shell model, and yes, I had to use ar codes to test the model.
https://www.youtube.com/watch?v=rz-oHOCnPBA&feature=youtu.be |
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
N64 Rainbow Road with a new model and textures... Plus some really screwed up resources...
https://www.youtube.com/watch?v=NhqXst8t6iQ&feature=youtu.be
Maybe I should just keep the road non-transparent, like it was... |
SGC |
|
||
![]() ![]() Members 185 Posts |
The resources are screwed up because your textures are too freakishly big! You have to make theme smaller and they can't be past 10 KB! A real DS would crash trying to load that monster! Remember the DS isn't powerful! It would never be able to handle textures that big! Your going to have make your textures smaller or trash them, if textures are past 10 KB it causes major lag! |
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
I already fixed it, stop freaking out. |
KrtX |
|
||
![]() ![]() Members 17 Posts |
It looks really great :) Good jobs. |
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
Here is a new version that I fixed last night.
https://www.youtube.com/watch?v=STH_a2Wo9z4&feature=youtu.be |
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
And the respawn test. This is the only respawn that I have changed for the CT right now.
https://www.youtube.com/watch?v=N5lf4ef5A5Y&feature=youtu.be |
N64 Arctus |
|
||
![]() ![]() Members 635 Posts |
Here is what happens to the skybox if you race in VS mode though.
Notice that the skybox textures have been changed into shadows of textures from the course model. |
MKGirlism |
|
||
![]() I'm cutely evil, aren't I? ![]() Führer 8388607 Posts |
Well, I don't see the SkyBox, because you've cut it away. |