DSHack.org Archive
This is a read-only archive from DSHack.org, as seen in 2008-2015.
Click here to join our newer Forum.
Page: 1 2
Gericom
Posted 2014年12月22日 - 3:59 JST #19144

Feature-Length Nut Expansion Pak

Moderator
1377 Posts
I thought it might be a nice project to create custom mission bosses. The biggest part of this needs to be done using asm hacking.

Custom Objects
The boss itself is an object. This will be possible with asm hacking, but I will have to find out how objects exactly work. I have successfully duplicated an object already.

As for the bosses, I am currently working on a Great Mighty Poo model. It has +/-600 faces, so the stage can not have too much faces.

MKGirlism
Posted 2014年12月22日 - 4:05 JST #19145

I'm cutely evil, aren't I?

Führer
8388607 Posts
For the ones, wondering what "Great Mighty Poo" is:
https://www.youtube.com/watch?v=Vdd4rBlsj2o

SGC
Posted 2014年12月22日 - 4:53 JST #19147



Members
185 Posts

Interesting...


ĆłimbŃińtęńdó
Posted 2014年12月22日 - 6:00 JST #19148

Banned, after a democratic decision, in which everyone agreed.

Banned
55 Posts

Try porting some bosses from New Super Mario Bros!


Gericom
Posted 2014年12月22日 - 17:54 JST #19162

Feature-Length Nut Expansion Pak

Moderator
1377 Posts

Try porting some bosses from New Super Mario Bros!


Once I get it working, I might try to do that. I was also thinking about the following: Finish before the skiing Shy Guy.

Gericom
Posted 2014年12月24日 - 0:09 JST #19208

Feature-Length Nut Expansion Pak

Moderator
1377 Posts
I have sucessfully made the first custom object:
pre_1419347109__customtree.pngthumb_pre_1419347136__customtree2.png[attachment=540:nc_ki03.png]

I have looked at how the crosstree was coded, and remade that code in c. For now it's just a tree (billboard), but at least I have a working base now.

TODO: How to make 3D objects and get them animated?

TSMKFail
Posted 2014年12月24日 - 0:12 JST #19209



Members
289 Posts

Nice work Geri.


pabloh&g
Posted 2014年12月24日 - 0:13 JST #19210

On 26/09/2014, at 9:25 pm, Yamilla Hoshi wrote:> ????

Members
167 Posts

Nice


N64 Arctus
Posted 2014年12月24日 - 0:15 JST #19211



Members
635 Posts

Awesome. So soon we might be able to actually add custom objects to hacks. Like the Yoshi Valley Egg, for instance?


Gericom
Posted 2014年12月24日 - 0:15 JST #19212

Feature-Length Nut Expansion Pak

Moderator
1377 Posts

Nice work Geri.

Nice

Thanks!

Gericom
Posted 2014年12月24日 - 0:17 JST #19214

Feature-Length Nut Expansion Pak

Moderator
1377 Posts

Awesome. So soon we might be able to actually add custom objects to hacks. Like the Yoshi Valley Egg, for instance?

Yes, I hope to be able to add that kind of things.
Still, there is a lot left to do. For example how collision works for objects and that kind of stuff.

Gericom
Posted 2014年12月24日 - 1:39 JST #19219

Feature-Length Nut Expansion Pak

Moderator
1377 Posts
I managed it to remove the billboarding:
pre_1419352710__3dpoo.pngpre_1419352728__3dpoo2.png

Next Step: Animation!

Wario2_CBP6
Posted 2014年12月24日 - 1:53 JST #19220



Members
221 Posts

Wow, awesome!


Gericom
Posted 2014年12月24日 - 2:13 JST #19221

Feature-Length Nut Expansion Pak

Moderator
1377 Posts
Animation!
AnimationPoo.gif

Wario2_CBP6
Posted 2014年12月24日 - 2:22 JST #19222



Members
221 Posts

In 3 days you maked 2 custom objects and added animations, you're awsome!


SGC
Posted 2014年12月24日 - 2:57 JST #19223



Members
185 Posts

We'll be able to restore the pin object and, dram that you can drive over in waluigi pinball beta, and make a working chain chomp item!!!

Nice work geri not to mention GCN Peach Beach might finally get cataquacks!!!


Gericom
Posted 2014年12月24日 - 3:03 JST #19224

Feature-Length Nut Expansion Pak

Moderator
1377 Posts

We'll be able to restore the pin object and, dram that you can drive over in waluigi pinball beta, and make a working chain chomp item!!!
Nice work geri not to mention GCN Peach Beach might finally get cataquacks!!!

Thanks.

These things should be all doable, except of the chain chomp item. Items are not exactly objects, but I will try to make that possible later aswell.

Yes, that would be cool!

N64 Arctus
Posted 2014年12月24日 - 3:08 JST #19225



Members
635 Posts

I just want some stuff like the Yoshi Valley egg, and maybe some Thwomps that make you take damage spin out if you drive into them(like on SNES Rainbow Road).

 

Edit:

And also the penguins from N64 Sherbet Land.


pabloh&g
Posted 2014年12月24日 - 4:47 JST #19226

On 26/09/2014, at 9:25 pm, Yamilla Hoshi wrote:> ????

Members
167 Posts

Next step, make it display in the bottom screen.


Gericom
Posted 2014年12月24日 - 4:55 JST #19227

Feature-Length Nut Expansion Pak

Moderator
1377 Posts

Next step, make it display in the bottom screen.


I had not thought of that yet. I will try to figure that out aswell.

Page: 1 2