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Tomix
Posted 2015年02月17日 - 6:27 JST #20078

MKDS Kart Connoisseur

Moderator
4229 Posts

The Ermii Kart team needs your help!
 
We have been having difficulties thinking of ideas for custom tracks and retro tracks to put in Ermii Kart DS, so that's why we are giving you a chance to see if your track gets in EKDS (CTGP anyone?)!
 
When posting a custom track in this thread, please give the following details:

  • A picture of the model
  • How many triangles it has (Polygons are DIFFERENT than triangles)
  • Whether it has been tested on a DS and an emulator

Custom Tracks must meet these requirements:

  • Model must not lag real DS consoles (Under 2048 triangles!)
  • Tracks must be 100% complete. This means Item routes, CPU routes, etc. Unfinished tracks will not be accepted. 
  • Tracks should have quality textures, not low quality ones.

This is to ensure 100% compatibility with both emulator and DS players. If you follow these details, your chance into getting into EKDS is much higher.
 
Due to the amount of CT's that have been shown on DShack, not all of them have been seen by Ermii Kart team members. Feel free to post previous ports you've made, since they also have a chance to get in!
 
To make sure people don't spam this thread, please leave a small gap in between postings. Combine posts if you can.
 
These are the following slots that need replacing:
 
NITRO:



RETRO:


 
Good luck, and most importantly, have fun! 
 
The Ermii Kart team would also like to apologize for the massive delay, hopefully with a community effort we can create the best Mario Kart DS hack available!


Haruhi Ermiiworth
Posted 2015年02月17日 - 6:31 JST #20080

ERLLUMINATII CONFIRMED

Moderator
9234 Posts

ACCEPTED TRACKS:

 

GCN Peach Beach v2 (supergamecube)

It has some issues, but we'll fix them. We're also adding vertex colors to it. It's going to replace Baby Park slot if possible.

 

N64C Rainbow Road (Arctus)


Solara-Chan
Posted 2015年02月17日 - 6:48 JST #20081

Brigade Leader In-Training

Moderator
124 Posts

Sounds interesting. Sadlly, the model for Generic Raceway's model is too buggy, the textures are too ugly looking on real NDS, and I can't make NKM's so, I'm out of luck. But this is a neat Idea.


Mega Koopa X
Posted 2015年02月17日 - 9:33 JST #20083



Members
78 Posts

Replacing Delfino Square will crash on a real DS.


SGC
Posted 2015年02月18日 - 5:47 JST #20091



Members
185 Posts

I'm still working on Wii Luigi Circuit. I'm having trouble with the boost panel section.

N64 Sherbert Land on the other hand has near complete nkm works on a real DS and Emulator at 60fps

and the CPU can drift, and respawns are correct.


N64 Arctus
Posted 2015年02月18日 - 5:50 JST #20092



Members
635 Posts

Here is N64 Royal Raceway(MK8 Styled):

 

https://www.dropbox.com/s/uik2uc4lr1t99xc/N64%20Royal%20Raceway.zip?dl=0

 

Face count according to Blender:2124

And Triangle count is the same as above.

 

Video of it in N64 Circuit:

https://www.youtube.com/watch?v=YT4qht1vHco


Haruhi Ermiiworth
Posted 2015年02月18日 - 6:06 JST #20093

ERLLUMINATII CONFIRMED

Moderator
9234 Posts

Good, but it's far from being finished. Repost it when you've done AI, Item routes and objects


SGC
Posted 2015年02月19日 - 9:38 JST #20106



Members
185 Posts

http://www.dshack.org/forum/index.php?/files/file/278-gcn-peach-beach/How about GCN Peach Beach? It has around 1700 faces and dose not lag at all on a real DS. It has been tested on emulator and real DS hardware and, it has complete nkm (cataquacks don't exist in mkds!) I'm also willing to submit N64 Sherbert Land and, Wii Luigi Circuit.


Haruhi Ermiiworth
Posted 2015年02月19日 - 22:35 JST #20110

ERLLUMINATII CONFIRMED

Moderator
9234 Posts

Congrats! It'll be in EKDS! Take a look to the second post to see what I'll do to it.


pabloh&g
Posted 2015年02月20日 - 2:37 JST #20117

On 26/09/2014, at 9:25 pm, Yamilla Hoshi wrote:> ????

Members
167 Posts

I have to finish Rainbow highway, since it crashes in a real ds, I think because came and area issues.


Solara-Chan
Posted 2015年02月23日 - 8:41 JST #20144

Brigade Leader In-Training

Moderator
124 Posts

I'm working on a mystery track, hopefully to be put under the N64 Choco Mountain slot. (No It's not a Port)


Mega Koopa X
Posted 2015年02月27日 - 10:48 JST #20166



Members
78 Posts

If someone fixes this track up i think it should be used

https://www.youtube.com/watch?v=5ZMLj8fzjGs


SGC
Posted 2015年02月27日 - 12:40 JST #20167



Members
185 Posts

If someone fixes this track up i think it should be used

https://www.youtube.com/watch?v=5ZMLj8fzjGs

Funny you should say, because i'v been fixing it for months!


N64 Arctus
Posted 2015年02月27日 - 12:42 JST #20168



Members
635 Posts

That and Ermii seems to have taken a liking to N64 Circuit's Rainbow Road course, New Rainbow Road.


Dark Light
Posted 2015年02月27日 - 13:56 JST #20169



Members
297 Posts

I would like to submit my most updated CT: CR Raceway(Crystal Rock)

It's Complete in its model, complete in its NKM(except for Intro Camera, but most people don't even know how to do dat), KCL is complete(after riddling a bug earlier tonight).

 

RC2 Video:

https://www.youtube.com/watch?v=mUBw2Y_ffOk

 

(BTW, invisable wall @ :30-:35 has been successfully defeated!)

 

Download: https://drive.google.com/folderview?id=0B8VpEzYoasiqUnpWczlrMVEwLVk&usp=sharing

 

What could it replace: Any that it works on.

 

Amount of Triangles: About 1100

 

Tested on both REAL and Emulated.


Mega Koopa X
Posted 2015年03月05日 - 0:12 JST #20231



Members
78 Posts

Funny you should say, because i'v been fixing it for months!

oh, i didn't know. :p


Solara-Chan
Posted 2015年03月05日 - 6:52 JST #20233

Brigade Leader In-Training

Moderator
124 Posts

Glitter Gulch Mine:

 223 Faces

https://www.youtube.com/watch?v=KKUM8uDqwXk&feature=youtu.be

 

It even has complete NKM, including item/enemy routes.


SGC
Posted 2015年03月05日 - 18:14 JST #20241



Members
185 Posts

Well i'm planning on submitting two more of my CT's, N64 Sherbert land (Putting finishing touches on nkm.) and, Wii Luigi Circuit. (Still in early development.)


N64 Arctus
Posted 2015年03月21日 - 7:28 JST #20457



Members
635 Posts

Here is New/N64C Rainbow Road. If you do actually use it in EKDS, could you call it N64C Rainbow Road?

 

https://www.dropbox.com/s/qjl28uypq11x83v/N64C%28New%29%20Rainbow%20Road.zip?dl=0


Haruhi Ermiiworth
Posted 2015年03月24日 - 0:37 JST #20495

ERLLUMINATII CONFIRMED

Moderator
9234 Posts

Arctus, could you fix the upper part of the blocks? They're wall and if I go on that, it'll glitch


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