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Wario2_CBP6
Posted 2013年06月05日 - 0:15 JST #15585



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221 Posts

the first part of you custom track likes 3DS Daisy Hills


Haruhi Ermiiworth
Posted 2013年06月05日 - 5:36 JST #15593

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the first part of you custom track likes 3DS Daisy Hills

No, only house texture is like that track.


DarkBones
Posted 2013年06月05日 - 12:00 JST #15595



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13 Posts

@Ermelber: Really nice custom track! Its things like these that make me increasingly upset that every single alternative 3d modeling program that works with the nsmbd plugin simply no longer exists on the internet.

 

@MKstefaaanDS: Also looks nice, however the invisible ramp part REALLY bothers me. Other than that, your track is beautiful.


MKGirlism
Posted 2013年06月05日 - 13:37 JST #15596

I'm cutely evil, aren't I?

Führer
8388607 Posts
It's not that invisible, actually.
Only you're inside it, you'll notice how everything seems to be more blue-ish.

Gericom
Posted 2013年06月05日 - 14:40 JST #15598

Feature-Length Nut Expansion Pak

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1377 Posts

@Ermelber: Really nice custom track! Its things like these that make me increasingly upset that every single alternative 3d modeling program that works with the nsmbd plugin simply no longer exists on the internet.
 
@MKstefaaanDS: Also looks nice, however the invisible ramp part REALLY bothers me. Other than that, your track is beautiful.

You can also use mkds course modifier for generating nsbmd from obj,

Blaze
Posted 2013年06月05日 - 21:47 JST #15605



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165 Posts

the first part of you custom track likes 3DS Daisy Hills

CTs are marrying 3DS tracks?
Since when?

Haruhi Ermiiworth
Posted 2013年06月06日 - 0:44 JST #15611

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9234 Posts

CTs are marrying 3DS tracks?
Since when?

xD, He surely meant "CT is like"!


tycoonie259
Posted 2013年06月07日 - 0:15 JST #15637



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106 Posts

xD, He surely meant "CT is like"!

I think he meant that you should port the first part of 3ds daisy hills already to mkds (so the previewed one). Because he said the first part of you custom track likes 3DS Daisy Hills


Haruhi Ermiiworth
Posted 2013年06月10日 - 23:46 JST #15685

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9234 Posts
http://www.youtube.com/watch?v=8BQXHyn8BeU
[sharedmedia=downloads:files:192]

Haruhi Ermiiworth
Posted 2013年06月13日 - 17:53 JST #15721

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9234 Posts

I'm going to release a nightly edition of Volcano Beach Reborn. Also, I'll change some objects to fit more the nightly atmosphere


Gericom
Posted 2013年06月16日 - 4:56 JST #15758

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1377 Posts

I'm going to release a nightly edition of Volcano Beach Reborn. Also, I'll change some objects to fit more the nightly atmosphere


You can use vertex colors and fog. Also, can I have your obj of vulcano beach? I want to test vertex color baking.

Haruhi Ermiiworth
Posted 2013年06月16日 - 5:11 JST #15760

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9234 Posts

You can use vertex colors and fog. Also, can I have your obj of vulcano beach? I want to test vertex color baking.

*Volcano Beach

I used vertex colors and I won't add fog. ok. here you go: https://www.dropbox.com/s/dr16mhgi1ac7nyy/VB_FIX.zip

 

Also, I after I patched this OBJ, Maya stills say UV glitched. So I used IMD fixer and the model didn't damage at all.


Haruhi Ermiiworth
Posted 2013年06月18日 - 18:23 JST #15782

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9234 Posts

http://www.youtube.com/watch?v=lvZjzVXCoeU&feature=player_embedded


Gericom
Posted 2013年06月20日 - 22:29 JST #15803

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I am working on GBA Ribbon Road:

[attachment=481:rr.png]


Turboyoshi125
Posted 2013年06月21日 - 1:36 JST #15807



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64 Posts

Did you make that model MKDS I like it.


Haruhi Ermiiworth
Posted 2013年06月21日 - 1:43 JST #15808

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I like it too. Can you make the ramp in 3 dimensions?


Gericom
Posted 2013年06月21日 - 2:03 JST #15810

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Thanks, I will finish the 2d version of the model first, and then add 3d stuff.


Haruhi Ermiiworth
Posted 2013年06月21日 - 3:23 JST #15812

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9234 Posts

I see you made the road texture too


Gericom
Posted 2013年06月21日 - 3:35 JST #15813

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1377 Posts
I got those textures from a map.

Haruhi Ermiiworth
Posted 2013年06月21日 - 17:40 JST #15821

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9234 Posts

Are you going to make a multilayer skybox like in the GBA version?


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